Hostile Waters Remake

2023-03-03 build


Additions:

  • New HD Cabal AAA turrets, Radar models.
  • Added HD large walker.
  • Added HD medium and large walker scav models.
  • Added HD "Missiles hit London" screen for the cinematics.
  • Finally added input sensitivity.
  • Added experimental controller support. Only works for movement and fire/select.
  • Added realistic M1A1 sounds.
  • Added some voice lines for target call outs. (only for Borden though)
  • Added server uptime counter.

Changes:

  • Improved the Ransom pilot a tiny bit in the cinematic.
  • Improved "esc" menu background image.
  • Finally made the level2 three destroyed silos scavengeable.
  • Reworked heli move code for analog input.
  • Improved tiny, medium walkers bits effects.
  • Reduced the selection UI on target a bit, but still needs some proper rework.
  • Improved direct select. (When clicking on stuff)
  • Added movement to shark boosters.
  • Added rumble to amphibious units. (Salamander + shark)
  • Improved cinematic Scientists holo texture a bit.
  • Improved Antaeus scanlines graphics.
  • Improved "L" key lock/unlock cursor.

Fixes:

  • Fixed the apparent price of vehicles in DeathMatch game mode.
  • Fixed EJ gain from kills in DeathMatch game mode.
  • Fixed DeathMatch team relations.
  • Fixed helis not having gravity if landed.
  • Fixed problems in the Introduction cinematic for square screens.
  • Rewrote the AI pickup code.
  • Fixed camera going to 0 0 0 when sampled.
  • Fixed Scarab animations freezing when going to "esc" room.
  • Removed the ability to order units on non visible objects in the war-room.
  • Fixed R, T, F, etc. key selections ordering.
  • Fixed some audio sync issues with Ransom cinematic.
  • Fixed bottom right panel not updating on observed units.
  • Fixed the targeting UI model scale issue.
  • Fixed targeting UI models merging multiple LOD models.
  • Fixed targeting UI for skinned models (those who have bones) and the movement and other animations will sync up accordingly.
  • Fixed direct attack AI task.
  • Fixed Puma auto-stop for AI.
  • Follow task fix.
  • Fixed minimap vision.
  • Finally fixed the bomber AI.
  • Fixed construction room vehicle selection not resetting between levels.
  • Hopefully fixed the "NoName" bug in multiplayer when joining for the first time.
  • Fixed the DeathMatch carrier bays being occupied by phantom vehicles.
  • Fixed a lot of model import errors.

Files

Hostile Waters Remake 2023-03-03 Demo.zip 731 MB
Mar 03, 2023
Hostile Waters Remake 2023-03-03 Demo Debug.zip 737 MB
Mar 03, 2023

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